escape pause bug fixed
Visibly this bug is always here. I corrected it definitely. Until the nex time.
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core.py
2
core.py
@ -250,7 +250,7 @@ class Game:
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self.picCoordinates = playerAnimation('left',self.gender)
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self.posX -= 16; self.lastMove = "-X"; self.scrolling()
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if event.key == pg.K_ESCAPE:
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self.pause()
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self.changeMenu("pause")
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elif event.type == pg.KEYUP:
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if self.lastMove == "+Y":
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self.picCoordinates = playerAnimation('noneDown', self.gender)
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