starting refactoring
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.vs/EXODUS/v15/.suo
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.vs/EXODUS/v15/.suo
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EXODUS.pyperf
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EXODUS.pyperf
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<?xml version="1.0"?>
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<ProfilingTarget xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<ProjectTarget>
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<TargetProject>cf93a377-56fe-4882-a1f8-eaf0951d4499</TargetProject>
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<FriendlyName>EXODUS</FriendlyName>
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</ProjectTarget>
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<Reports />
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</ProfilingTarget>
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58
EXODUS.pyproj
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EXODUS.pyproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{cf93a377-56fe-4882-a1f8-eaf0951d4499}</ProjectGuid>
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<ProjectHome />
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<StartupFile>core.py</StartupFile>
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<SearchPath />
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<WorkingDirectory>.</WorkingDirectory>
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<OutputPath>.</OutputPath>
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<ProjectTypeGuids>{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
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<LaunchProvider>Standard Python launcher</LaunchProvider>
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<InterpreterId />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'" />
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<PropertyGroup Condition="'$(Configuration)' == 'Release'" />
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<PropertyGroup>
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<VisualStudioVersion Condition=" '$(VisualStudioVersion)' == '' ">10.0</VisualStudioVersion>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="core.py" />
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<Compile Include="savesystem.py" />
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<Compile Include="settings.py" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="map\l1.png" />
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<Content Include="music\credits.txt" />
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<Content Include="sprites\icon\icon2.png" />
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<Content Include="sprites\loading\loading.png" />
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<Content Include="sprites\loading\warn.png" />
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<Content Include="sprites\menus\main.jpg" />
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<Content Include="sprites\menus\music.jpg" />
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<Content Include="sprites\menus\play.jpg" />
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<Content Include="sprites\menus\settings.jpg" />
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<Content Include="sprites\menus\ui.png" />
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<Content Include="sprites\player\female.png" />
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<Content Include="sprites\player\female\ante.png" />
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<Content Include="sprites\player\female\postWithBag.png" />
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<Content Include="sprites\player\female\postWithoutBag.png" />
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<Content Include="sprites\player\male.png" />
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<Content Include="sprites\player\male\ante.png" />
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<Content Include="sprites\player\male\postWithBag.png" />
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<Content Include="sprites\player\male\postWithoutBag.png" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="map" />
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<Folder Include="music" />
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<Folder Include="sprites\" />
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<Folder Include="sprites\icon" />
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<Folder Include="sprites\loading" />
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<Folder Include="sprites\menus" />
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<Folder Include="sprites\player" />
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<Folder Include="sprites\player\female" />
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<Folder Include="sprites\player\male" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.targets" />
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</Project>
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EXODUS.sln
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EXODUS.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.28307.168
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "EXODUS", "EXODUS.pyproj", "{CF93A377-56FE-4882-A1F8-EAF0951D4499}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{CF93A377-56FE-4882-A1F8-EAF0951D4499}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CF93A377-56FE-4882-A1F8-EAF0951D4499}.Release|Any CPU.ActiveCfg = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {DEF92828-376F-453B-971C-331B92C9A760}
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EndGlobalSection
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EndGlobal
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@ -1,4 +1,4 @@
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##Coded by SergentThomasKelly
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# Coded by SergentThomasKelly
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################################################################################
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# INITIALISATION #
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################################################################################
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@ -23,6 +23,8 @@ playerCoordinates = {"female":{"down":{1:(2,0,30,33), 2:(32,0,33,32), 3:(64,0,31
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################################################################################
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# PLAYER ANIMATION #
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################################################################################
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def playerAnimation(direction, gender):
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global playerCoordinates, playerAnimationLoop
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playerAnimationLoop += 2
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