starting refactoring
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a8015bf2b0
commit
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BIN
.vs/EXODUS/v15/.suo
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BIN
.vs/EXODUS/v15/.suo
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8
EXODUS.pyperf
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EXODUS.pyperf
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<?xml version="1.0"?>
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<ProfilingTarget xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<ProjectTarget>
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<TargetProject>cf93a377-56fe-4882-a1f8-eaf0951d4499</TargetProject>
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<FriendlyName>EXODUS</FriendlyName>
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</ProjectTarget>
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<Reports />
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</ProfilingTarget>
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58
EXODUS.pyproj
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58
EXODUS.pyproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{cf93a377-56fe-4882-a1f8-eaf0951d4499}</ProjectGuid>
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<ProjectHome />
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<StartupFile>core.py</StartupFile>
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<SearchPath />
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<WorkingDirectory>.</WorkingDirectory>
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<OutputPath>.</OutputPath>
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<ProjectTypeGuids>{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
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<LaunchProvider>Standard Python launcher</LaunchProvider>
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<InterpreterId />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'" />
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<PropertyGroup Condition="'$(Configuration)' == 'Release'" />
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<PropertyGroup>
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<VisualStudioVersion Condition=" '$(VisualStudioVersion)' == '' ">10.0</VisualStudioVersion>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="core.py" />
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<Compile Include="savesystem.py" />
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<Compile Include="settings.py" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="map\l1.png" />
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<Content Include="music\credits.txt" />
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<Content Include="sprites\icon\icon2.png" />
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<Content Include="sprites\loading\loading.png" />
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<Content Include="sprites\loading\warn.png" />
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<Content Include="sprites\menus\main.jpg" />
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<Content Include="sprites\menus\music.jpg" />
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<Content Include="sprites\menus\play.jpg" />
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<Content Include="sprites\menus\settings.jpg" />
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<Content Include="sprites\menus\ui.png" />
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<Content Include="sprites\player\female.png" />
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<Content Include="sprites\player\female\ante.png" />
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<Content Include="sprites\player\female\postWithBag.png" />
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<Content Include="sprites\player\female\postWithoutBag.png" />
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<Content Include="sprites\player\male.png" />
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<Content Include="sprites\player\male\ante.png" />
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<Content Include="sprites\player\male\postWithBag.png" />
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<Content Include="sprites\player\male\postWithoutBag.png" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="map" />
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<Folder Include="music" />
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<Folder Include="sprites\" />
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<Folder Include="sprites\icon" />
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<Folder Include="sprites\loading" />
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<Folder Include="sprites\menus" />
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<Folder Include="sprites\player" />
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<Folder Include="sprites\player\female" />
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<Folder Include="sprites\player\male" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.targets" />
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</Project>
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23
EXODUS.sln
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23
EXODUS.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.28307.168
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "EXODUS", "EXODUS.pyproj", "{CF93A377-56FE-4882-A1F8-EAF0951D4499}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{CF93A377-56FE-4882-A1F8-EAF0951D4499}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CF93A377-56FE-4882-A1F8-EAF0951D4499}.Release|Any CPU.ActiveCfg = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {DEF92828-376F-453B-971C-331B92C9A760}
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EndGlobalSection
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EndGlobal
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154
settings.py
154
settings.py
@ -1,4 +1,4 @@
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##Coded by SergentThomasKelly
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# Coded by SergentThomasKelly
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################################################################################
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# INITIALISATION #
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################################################################################
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@ -9,20 +9,22 @@ HEIGHT = 720
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TITLE = "EXODUS (PRE-BETA RELEASE -- GITHUB EDITION)"
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playerAnimationLoop = 1
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leaveRoomTrigger = bathBloodHorrorTrigger = False
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L1EVENTLIST = [leaveRoomTrigger,bathBloodHorrorTrigger]
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playerCoordinates = {"female":{"down":{1:(2,0,30,33), 2:(32,0,33,32), 3:(64,0,31,33)},
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"left":{1:(4,33,27,31), 2:(36,32,25,33), 3:(68,33,24,31)},
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"right":{1:(1,65,27,31), 2:(35,64,25,32), 3:(68,65,24,31)},
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"up":{1:(3,97,28,31), 2:(33,96,31,32), 3:(66,97,28,31)}},
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"male":{"down":{1:(4,1,26,31), 2:(35,0,27,32), 3:(68,0,26,32)},
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"left":{1:(3,33,25,31), 2:(35,32,25,32), 3:(67,33,25,31)},
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"right":{1:(4,65,25,31), 2:(36,64,25,32), 3:(68,65,25,31)},
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"up":{1:(3,97,26,31), 2:(35,96,26,32), 3:(67,97,26,31)}}
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}
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L1EVENTLIST = [leaveRoomTrigger, bathBloodHorrorTrigger]
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playerCoordinates = {"female": {"down": {1: (2, 0, 30, 33), 2: (32, 0, 33, 32), 3: (64, 0, 31, 33)},
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"left": {1: (4, 33, 27, 31), 2: (36, 32, 25, 33), 3: (68, 33, 24, 31)},
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"right": {1: (1, 65, 27, 31), 2: (35, 64, 25, 32), 3: (68, 65, 24, 31)},
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"up": {1: (3, 97, 28, 31), 2: (33, 96, 31, 32), 3: (66, 97, 28, 31)}},
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"male": {"down": {1: (4, 1, 26, 31), 2: (35, 0, 27, 32), 3: (68, 0, 26, 32)},
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"left": {1: (3, 33, 25, 31), 2: (35, 32, 25, 32), 3: (67, 33, 25, 31)},
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"right": {1: (4, 65, 25, 31), 2: (36, 64, 25, 32), 3: (68, 65, 25, 31)},
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"up": {1: (3, 97, 26, 31), 2: (35, 96, 26, 32), 3: (67, 97, 26, 31)}}
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}
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################################################################################
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# PLAYER ANIMATION #
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################################################################################
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def playerAnimation(direction, gender):
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global playerCoordinates, playerAnimationLoop
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playerAnimationLoop += 2
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@ -30,8 +32,8 @@ def playerAnimation(direction, gender):
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playerAnimationLoop = 1
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playerCoordinatesLast = playerCoordinates[gender]
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if direction == 'down' or direction == 'up' or direction == 'left' or direction == 'right':
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playerCoordinatesLast = playerCoordinatesLast[direction]
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return playerCoordinatesLast[playerAnimationLoop]
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playerCoordinatesLast = playerCoordinatesLast[direction]
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return playerCoordinatesLast[playerAnimationLoop]
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elif direction == 'noneDown':
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playerCoordinatesLast = playerCoordinatesLast["down"]
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return playerCoordinatesLast[2]
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@ -46,67 +48,67 @@ def playerAnimation(direction, gender):
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return playerCoordinatesLast[2]
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POS = (753.00,143.67)
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POS = (753.00, 143.67)
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WALLS=[(176.0,32.0,765.333,79.6667),
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(178.667,33.3333,26.6667,268.0),
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(50.6667,146.667,154.667,155.333),
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(48.0,144.0,29.3333,1054.67),
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(180.0,222.667,73.3333,79.0),
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(305.333,224.0,154.833,77.0),
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(337.333,34.6667,26.0,265.667),
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(526.667,34.6667,33.3333,266.333),
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(512.167,223.333,141.667,80.0),
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(704.0,228.333,138.5,74.1667),
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(724.333,34.6667,25.0,265.0),
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(916.0,35.0,26.6667,1162.34),
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(899.5,229.334,41.8333,73.0),
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(177.333,417.333,188.0,93.3333),
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(176.0,416.0,29.3333,282.333),
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(178.667,592.0,317.333,80.3333),
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(431.333,421.667,493.0,74.0),
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(465.0,421.334,29.3333,601.0),
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(470.667,641.333,313.333,109.0),
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(848.0,640.0,93.3333,92.6667),
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(177.333,754.667,28.0,265.667),
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(182.667,833.333,598.667,76.3333),
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(848.0,832.0,94.6667,78.3333),
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(49.3333,1108.0,638.667,90.6667),
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(785.333,1106.67,158.667,90.6667),
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(362.0,450.0,78.0,61.0),
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(207.0,112.0,134.0,31.0),
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(305.0,103.0,33.0,56.0),
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(402.0,114.0,57.0,43.0),
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(361.0,201.0,85.0,50.0),
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(503.0,152.0,26.0,21.0),
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(594.0,114.5,54.0,42.0),
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(550.0,201.5,89.0,50.0),
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(692.0,152.5,26.0,21.0),
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(786.0,115.5,57.0,41.0),
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(745.0,202.5,89.0,50.0),
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(886.0,152.5,26.0,10.0),
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(258.0,771.0,88.0,24.0),
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(205.0,663.0,64.0,36.0),
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(369.0,665.0,104.0,40.0),
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(370.0,697.0,64.0,103.0),
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(484.0,790.0,43.0,48.0),
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(686.0,1197.0,104.0,32.0),
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(280.0,898.0,51.0,109.0),
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(198.0,898.0,40.0,93.0),
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(369.0,880.0,75.0,46.0),
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(369.0,961.0,27.0,46.0),
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(439.0,897.0,29.0,111.0),
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(483.0,882.0,122.0,107.0),
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(696.0,892.0,55.0,33.0),
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(524.0,816.0,180.0,22.0),
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(880.0,705.0,36.0,60.0),
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(495.0,470.0,286.0,42.0),
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(495.0,509.0,206.0,56.0),
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(491.0,616.0,213.0,25.0),
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(492.0,566.0,260.0,51.0),
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(750.0,579.0,31.0,25.0),
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(885.0,517.0,27.0,44.0),
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(887.0,907.0,29.0,201.0),
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(602.0,901.0,38.0,26.0),
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(641.0,901.0,87.0,91.0),
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(78.0,1088.0,400.0,15.0)]
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WALLS = [(176.0, 32.0, 765.333, 79.6667),
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(178.667, 33.3333, 26.6667, 268.0),
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(50.6667, 146.667, 154.667, 155.333),
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(48.0, 144.0, 29.3333, 1054.67),
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(180.0, 222.667, 73.3333, 79.0),
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(305.333, 224.0, 154.833, 77.0),
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(337.333, 34.6667, 26.0, 265.667),
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(526.667, 34.6667, 33.3333, 266.333),
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(512.167, 223.333, 141.667, 80.0),
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(704.0, 228.333, 138.5, 74.1667),
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(724.333, 34.6667, 25.0, 265.0),
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(916.0, 35.0, 26.6667, 1162.34),
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(899.5, 229.334, 41.8333, 73.0),
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(177.333, 417.333, 188.0, 93.3333),
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(176.0, 416.0, 29.3333, 282.333),
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(178.667, 592.0, 317.333, 80.3333),
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(431.333, 421.667, 493.0, 74.0),
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(465.0, 421.334, 29.3333, 601.0),
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(470.667, 641.333, 313.333, 109.0),
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(848.0, 640.0, 93.3333, 92.6667),
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(177.333, 754.667, 28.0, 265.667),
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(182.667, 833.333, 598.667, 76.3333),
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(848.0, 832.0, 94.6667, 78.3333),
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(49.3333, 1108.0, 638.667, 90.6667),
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(785.333, 1106.67, 158.667, 90.6667),
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(362.0, 450.0, 78.0, 61.0),
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(207.0, 112.0, 134.0, 31.0),
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(305.0, 103.0, 33.0, 56.0),
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(402.0, 114.0, 57.0, 43.0),
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(361.0, 201.0, 85.0, 50.0),
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(503.0, 152.0, 26.0, 21.0),
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(594.0, 114.5, 54.0, 42.0),
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(550.0, 201.5, 89.0, 50.0),
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(692.0, 152.5, 26.0, 21.0),
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(786.0, 115.5, 57.0, 41.0),
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(745.0, 202.5, 89.0, 50.0),
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(886.0, 152.5, 26.0, 10.0),
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(258.0, 771.0, 88.0, 24.0),
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(205.0, 663.0, 64.0, 36.0),
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(369.0, 665.0, 104.0, 40.0),
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(370.0, 697.0, 64.0, 103.0),
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(484.0, 790.0, 43.0, 48.0),
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(686.0, 1197.0, 104.0, 32.0),
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(280.0, 898.0, 51.0, 109.0),
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(198.0, 898.0, 40.0, 93.0),
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(369.0, 880.0, 75.0, 46.0),
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(369.0, 961.0, 27.0, 46.0),
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(439.0, 897.0, 29.0, 111.0),
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(483.0, 882.0, 122.0, 107.0),
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(696.0, 892.0, 55.0, 33.0),
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(524.0, 816.0, 180.0, 22.0),
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(880.0, 705.0, 36.0, 60.0),
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(495.0, 470.0, 286.0, 42.0),
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(495.0, 509.0, 206.0, 56.0),
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(491.0, 616.0, 213.0, 25.0),
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(492.0, 566.0, 260.0, 51.0),
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(750.0, 579.0, 31.0, 25.0),
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(885.0, 517.0, 27.0, 44.0),
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(887.0, 907.0, 29.0, 201.0),
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(602.0, 901.0, 38.0, 26.0),
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(641.0, 901.0, 87.0, 91.0),
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(78.0, 1088.0, 400.0, 15.0)]
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|
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