bug fix
A little bug were hidden under the hood ! I found that with re organization I forgot to change this line to the new systel so if you tried to quit the game by clicking the red cross, it would make the whole game crash.
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2
core.py
2
core.py
@ -261,7 +261,7 @@ class Game:
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elif self.lastMove == "-Y":
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elif self.lastMove == "-Y":
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self.picCoordinates = playerAnimation('noneUp', self.gender)
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self.picCoordinates = playerAnimation('noneUp', self.gender)
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if event.type == pg.QUIT:
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if event.type == pg.QUIT:
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self.pause()
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self.changeMenu("pause")
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# ========================================== PAUSE SCREEN ==================================================== #
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# ========================================== PAUSE SCREEN ==================================================== #
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if self.state == 'pause':
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if self.state == 'pause':
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for event in pg.event.get():
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for event in pg.event.get():
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